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Now if players properly understand why Random Mission is a trap for players who want to get experience as fast as possible, they must consider the options they have available for them. Refer to the Mathematics section for the mathematical proof on why Random Mission is a trap for experience farmers. Considering the small additional experience is not all worth the tremendous increase in time from getting extremely long missions, the player is mathematically better off choosing the fastest missions possible.
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The random mission will only provide 5000 additional experience (5500 additional experience if the player completes the bonus objective), which is not at all worth it if the player randomly gets an extremely long mission such as Mist Opportunities or Temple of the Past. If a player is trying to experience farm but does not have a friend who can assist them with experience farming, there are methods available to solo queue players to make the process of experience farming faster (although this doesn't necessarily mean that solo queue will provide the fastest methods).Īssuming that a player is playing by themselves and wants to experience farm as fast as possible, they may be tempted to select the "Random Mission" button, which advertises 25% additional experience, but this is a trap.